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But it's a small minority that don't like them. They successful because they're popular. If Apple removes them, people will freak out! And maybe even buy an Android device.


My theory is that they aren’t successful because they’re popular, they’re successful because the business model is lucrative. If what they say is true and the bulk of their revenue comes from a small portion of their “customers”, they need to be a lot less popular to be successful (both in terms of downloads and revenue) than traditional, payed games.




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