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Is "cajoling" the path to victory? Perhaps you mean something different, but this reminds me of a common, sad type of Craigslist post. Frequently you see ads posted by people with ideas for software who think they ought to be able to get somebody to be their code monkey for $25/hr or so. Many of them are completely clueless as to why they get crappy software and must spend so much time replacing people who quit. Most frequently they seem to blame the situation on bad developers.

Going rates aside, one thing many people (including freelancers!) do not realize is that paying somebody $30/hr gross for a 2-month contract is not even remotely equivalent to a permanent salaried position that works out to $30/hr. Contracts frequently include billable hours and there's tons of negotiation for jobs that fall through. There's generally less security and there are fewer benefits. I've also noticed that there tends to be more time pressure on a lot of the little contracts.

I think it's reasonable to multiply hourly rates by a factor of 2 or so for contract jobs. This is why you have a market with $90,000 salaries and $100-150/hr contract rates. If you try to get somebody for $3000-4000 per month you'll either be lucky and get a student or something or you will get the sort of person who couldn't find anything else. If you do get lucky, your freelancer will not stick around very long because they will find much better opportunities.



Agreed. This is definitely true, unless your product is so trivial that it can be done in a few days, it will take some investment from them.

As far as prototyping, well not sure exactly what is meant by this as it could mean hiring a designer who knows some javascript to hack together some pages that act and feel like a real app but that is just a hollow shell. In this case, sure you can get this done somewhat cheaply but it can only then be a bridge to getting funding as its still going to take an investment to build the actual application.




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