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Seems to me that no matter what the language du jour may be, games are still often written in c++. When you're not getting the performance out of the tools you're using and you've spent some time trying to work around the problems, I think it's the right call to switch tools.


Thanks: after three days I think it was the right call. I just found myself burning too much brain energy on things I didn't want to have to care about.




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