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Man, with reccomendations like that, I might just have to grab a copy and give it a go.


We played it when it was long past its prime in the dorms at college in 88-89. A 4 player game that was addictive, short and generated a lot of trash talk and claims of the one true technique. I think if you can design games so easily accessible you are doing well.

Functionally, it filled the niche that would be occupied by Mario Karts, Goldeneye, M.U.L.E., and Perfect Dark. 4 player head-to-head games that were simple to understand and fun to play repeatedly.




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