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You should read his book, "Who Owns the Future?"

He was mainly talking about how hard it is for individuals to capture value they create online. For example, it's very difficult to make money off of a viral video, popular Pinterest page, or a niche blog. Basically, only the biggest silos have reasonable monetization options, and the individual users who are creating value get screwed.

I agree there's a technology gap there, as would anyone watching the adblocker war. My biggest criticism is economic: there are so many people online that massive supply dwarfs demand, pushing prices to zero (Exhibit A: journalism). Conveniently, zero is the only price you can really charge online, and you get a feedback loop.

Patreon is my favorite answer to this problem so far.



That problem is entirely disconnected from the concept of IP. Draconian enforcement would kill Internet virality, not enable anybody to make money from it.

The real problem is to incentivize payment. As Valve says, piracy is a service problem. First your service must be wanted, then it must be valuable enough to pay for, and payment has to be easy too.




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