it is a window that starts with usage and continues for five hours.
When I was doing an evaluation using a lower paid tier of Claude, I would have a service send a "hello" ping 4 hours before I started my work day, to reduce my first work-hours session window to 1 hour.
The goal was to have this be more of a "thinking" session for planning the next larger block of work, and then being able to use a lower cost model for implementation.
That said, if your 5 hour window quota is 15% of your weekly quota, this means you can be using 30% or more a day of the weekly quota.
Every project I have tends toward coding agents over time partly for this reason - if nothing else, I want have both control, visibility and portability over memory and a log of the reasoning that went into the current state of things.
The business model works by over provisioning, which means you actually do want to cap the people who will attempt fully utilize the service.
Once you know someone is going to use 100% of the service rather than 25%, you have to charge them full price. That's why you see them fail over to API pricing.
Hmm, odd listing. Looks like an embedded linux job working on a BSP, but they don't have any hardware I know of which ships with Linux. Even their constrained environments use things like their own L4 variant or RTKit.
Also Apple stops supporting the hardware and the software at the same time. The case that Linux support lets hardware be used longer is a harder sell when the company stops manufacturing/stocking parts for servicing at the point where someone would consider Linux.
If Apple doubled their Mac revenue, the financial benefit of Linux would remain the same. That means it would then be effectively half as important for their business, but the operational challenges and risks remain the same.
At some point the ongoing maintenance and support as well as coordination and organizational distraction mean it wouldn't get approved if internal engineers offered to start it off for free.
is there a reason there are so many common base decorative elements across pelicans on bicycles? For instance, there's a lot hats/helmets and scarfs/capes across models.
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